making JUNO CAMPUS productive
Juno Campus is a student ERP system used by colleges (including ours). However, the system failed to address core needs of students resulting in an unproductive student life.
Students struggle when systems fail
With no feedback loops, no clear progress tracking, and no timely guidance, basic academic tasks felt disconnected.
Students weren’t just missing deadlines; they were lagging behind in their academic life.
uncovering the real story: Research
Google form (43 student responses)
Voice Call Interviews (15 students)
key finding
no feedback loops
The student experience was defined by missing feedback loops. There was no way to know if they were doing well, what they had missed, or how their actions connected to outcomes. The system created anxiety, disengagement, and emotional fatigue.
Understanding the student groups
Journey Mapping
Opportunities identified
The mapping exercise identified opportunities to design a feedback system that: acknowledged their efforts, guided next steps & made them more confident of their academic life.
Redefining the problem
HOW MIGHT WE
peer-to-peer feedback loops
Initial Dashboard Concept Showcasing Rank In Class
the gamification pivot
focus on LESSER ANXIETY, MORE CLARITY
designing the feedback loop
trigger
prepare + action + evaluation
The goal was to ensure students formed a habit for assignments. Only reward wasn't enough; it was important to help them understand their mistakes so that they be more prepared in the future.
organize
Synthesis
User Testing
Participants:
Key Tasks:
Results:
100%
Task Success Rate
87
System Usability Scale (SUS)
4.7
Average Satisfaction Rating